AI Insights · Timothy · September 2023
Top 5 Cat Games in Egypt Q3 2023: Performance Overview
Discover the performance trends of the top 5 cat games in Egypt for Q3 2023, including downloads, revenue, and active users. Data sourced from Sensor Tower.
In the third quarter of 2023, Egypt's top 5 cat games demonstrated diverse performance metrics across downloads, revenue, and active users. Here is a detailed look at their trends:
My Cat – Virtual Pet Games from Akita Limited Liability Company showed a mixed performance. Weekly revenue peaked at $580 in late July, followed by a slight decline and fluctuations, ending the quarter around $465. Downloads saw a significant drop from 17.8K in late June to just 3.4K by the end of September. Active users also decreased from 47.2K in late June to 20.4K by the end of the quarter.
My Talking Tom Friends by Outfit7 Limited experienced a varied quarter. Weekly revenue started at $64 and peaked at $167 in late August, ending the quarter at $123. Downloads fluctuated significantly, hitting a high of 179.8K in late July before dropping to 38.4K by the end of September. Active users remained relatively stable, ranging from 1.4M to 1.8M throughout the quarter.
Talking Tom Hero Dash, also by Outfit7 Limited, saw modest revenue changes, peaking at $151 in mid-July and ending the quarter at $67. Downloads peaked at 117.9K in early August before falling to 46.4K by the end of September. Active users saw a notable increase from 439K in late June to 714.8K in mid-August, stabilizing at around 519.3K by the end of the quarter.
Talking Tom Gold Run from Outfit7 Limited had relatively stable revenue, peaking at $128 in early September and closing the quarter at $90. Downloads saw a rise in mid-September, reaching 56.5K, before dropping to 29.5K by the end of the quarter. Active users fluctuated but remained strong, with a peak of 931.6K in late June and ending at 771K in September.
The Battle Cats by ponos corporation had a modest revenue peak of $103 in late July, ending at $53 by the end of September. Downloads were minimal, with a notable spike to 1.0K in late July. Active users increased significantly from 109 in late June to 731 in mid-September, ending the quarter at 679.
These performance metrics highlight the dynamic nature of the mobile gaming market in Egypt. For more detailed insights, visit Sensor Tower.